Monday, May 27, 2013

Sunday, May 26, 2013

Building in the landscape



EXP3 Site and Cryengine replica



Article Mashup


Colour is an important factor when it comes to attracting attention envisioned to improve the current practices of architecture visualization, design process, building construction processes and
engineering management systems. with theories of embodiment, where computational artifacts are considered in relation to their material manifestations and through physical human
interaction with them is extremely difficult to predict the way the colour of a small sample will appear, Human-computer interfaces that blend a view of an existing workspace with relevant design or field information should be an attractive class of technologies for architecture and design industries.
 
No matter how expansive the visual environment is, it is still restricted by the edges of a frame or
metaphorical window. Interacting with several devices in a real environment, however, extends the space of interaction beyond these bounds, making physical movement, in terms of the interactors bodily traversal of space, recent advances in which computer interface and hardware power have
fostered AR prototypes for various architecture and design applications.

Sunday, May 5, 2013

Cryengine submission EXP2

 
"The play between mass and void exists in a way that the geometric and angular can contrast with the monochromatic and monolithic, creating a harmonious relationship between internal and external spaces revealed by precise openings and skewed paths of light."
 
The monuments were constructed to show an opposing but also connected architecture in their style and form.
 
 
 
 Use of detailing with the geometric structure creates effects with the placed lighting and sun with casting shadows also creating  multitude of their own geometrical shapes and creating skewed shadows and light.
 
 Use of texture along the side of the building draws the architectural student to look up along the structure playing along with the enormity and monolithic theme it represents
 
 Large space in between the monuments provide a space to rest and converse with the two opposing monuments and constantly causing the students to interact with the architecture.
 
 Use of different lighting allows for a knowing of different zones, as each is to represent a different architect but also work together in an electro-aggregation thus the use of complimentary colours.
 
Placement of the monuments in the landscape, sheltered by the trees it creates its own interacting with the environment and private space for the architecture

Cryengine map download:
 http://www.mediafire.com/download.php?ize7cz6r4dpgxkw

Sketchup Model download:
http://sketchup.google.com/3dwarehouse/details?mid=3c0b5c1ca9784490988a662b7231e307

Chosen textures

Light Texture

Medium texture
 
Dark texture

Saturday, May 4, 2013

36 textures Light to Dark







Electroliquid Aggregation Concept

"The play between mass and void exists in a way that the geometric and angular can contrast with the monochromatic and monolithic, creating a harmonious relationship between internal and external spaces revealed by precise openings and skewed paths of light."

 
Combined shapes from: